3D Modeler and Texture Artist
Versatile and motivated 3D character artist with strong skills in organic modeling, drawing, texturing, and knowledge of human anatomy and form, passionate about creating realistic figures. Team player with strong communication skills.
Rookies Competition Finalist| Rookie of the Year 3D Animation (2022)
1st Place Organic Modeling Spring Show Exhibition, San Francisco (2022)
2nd Place Hard Surface Look Dev Spring Show Exhibition, SF (2022)
Staff Pick 3D total (2022)
President’s Honor Roll Academy of Art University (2019-2021)
Featured Artist Spring Show Exhibition, SF (2019)
Merit Award Gray Cube Gallery (2021)
Merit Award Art Room Gallery (2021)
June 2022 ~ Current
Junior CG Artist
do model, texture and loodkev.
Ensis Games Indie Video Game Development Company
September 2021 - January 2022
3D Modeler/Texture Artist
Collaborated with concept and animation teams on an untitled game for an indie studio.
Interpreted concept designs while considering technical and design limitations such as poly counts, texture memory limits, and topology.
Modeled and textured game-ready characters and props.
Communicated with the team to ensure all assets were performant.
Universal Phoenix Group LLC
3D Modeler/Texture Artist Intern
June 2021 - September 2021
Worked on various projects building, sculpting, and maintaining 3D models for assigned story elements and designs.
Created stylized characters with their associated props.
Learned game requirements to make low poly models that are optimized for animating and rigging.
Laid out UVs and textured animated figures and props.
Projects included Sword & Scales and Digital Dancer.
Academy of Art University
San Francisco, CA
2018 - 2022
BFA Degree in Animation & Visual Effects
emphasis in 3D Modeling